AI Insights · Timothy · July 2023
Top 5 Shoot'em Up Games on Android in Spain: Q2 2023 Performance
Explore the performance metrics of the top 5 Shoot'em Up games on Android in Spain during Q2 2023, highlighting weekly downloads, revenue, and active users.
In the second quarter of 2023, the top 5 Shoot'em Up games on the Android platform in Spain showcased varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at the metrics for each game, based on data from Sensor Tower.
1945 Air Force: Airplane games saw a steady rise in weekly downloads, peaking at around 12K in the week of May 22, before stabilizing at approximately 11.6K by the end of June. Revenue trends were more variable, with a notable peak at $5.6K in the final week of June. Weekly active users also showed a general upward trend, culminating at about 82.7K by the end of the quarter.
Survivor.io experienced a decline in both weekly downloads and revenue over the quarter. Downloads dropped from 4.7K in early April to 2.2K by the end of June. Revenue followed a similar pattern, decreasing from $3.4K in late March to $1.5K in the final week of June. Active users saw a decline as well, from 61.2K at the beginning of the quarter to 43.9K by the end.
SSSnaker, a newer entry, had a mixed quarter. Weekly downloads started at 7.1K in early April but fell to around 960 by the end of June. Revenue peaked at $4.1K in early June but then dropped to $3.4K by the month’s end. Active users also saw a decline from 10.5K in early April to 3.3K in late June.
Azur Lane exhibited fluctuating metrics. Downloads were relatively low, starting at 1.1K in late March and ending at about 431 in late June. Revenue showed a significant spike to $9.9K in late May but settled at $1.9K by the end of June. Active users remained relatively stable, ending the quarter at around 5.8K.
Mighty DOOM had an initial surge in downloads, reaching 32.2K in late March, but this number dropped sharply to about 1K by the end of June. Revenue mirrored this trend, starting at $8.3K in late March and declining to approximately $625 by the end of June. Despite these drops, active users increased significantly, peaking at around 104.4K in the last week of June.
For more detailed insights into the performance of these games, visit Sensor Tower.